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Killexams : Apple Administration test - BingNews Search results Killexams : Apple Administration test - BingNews Killexams : Apple’s Virtualization framework is a great, free way to test new macOS betas
Virtualizing macOS versions like the Ventura beta is a good way to experiment without blowing away your main OS install.
Enlarge / Virtualizing macOS versions like the Ventura beta is a good way to experiment without blowing away your main OS install.
Andrew Cunningham

One of the coolest power-user Mac features of the Apple Silicon era is Apple's Virtualization framework. Normally the purview of paid software like Parallels Desktop or VMWare Fusion, virtualization lets you run multiple operating systems on one Mac at the same time, which is useful for anyone who wants to run Linux on top of macOS, test an app they're developing in different versions of macOS, or take a look at the latest macOS Ventura beta without risking their main install.

Apple’s documentation and trial projects provide everything you need to get a simple VM up and running with no additional software required. Still, some independent developers have built simple, free apps on top of the Virtualization framework that provides a GUI for customizing settings and juggling multiple guest OSes.

Getting ready to virtualize

My favorite for running macOS on top of macOS is VirtualBuddy, which streamlines the process of downloading the files you need to get a Monterey or Ventura virtual machine up and running. This is the app we’ll be using to set up our trial VM in this guide.

Another app worth looking into is UTM, which uses the Virtualization framework to run ARM operating systems on top of the ARM version of macOS but which also provides an easy-to-use front end for the QEMU emulation software. QEMU can emulate other processor architectures, including but not limited to x86 and PowerPC. Like all emulation, this comes with a performance penalty. But it's an interesting way to run old operating systems on a shiny new Mac, and UTM's VM gallery includes trial VMs for lots of Linux distros, classic Mac OS, and Windows XP and Windows 7.

If you want to virtualize macOS Monterey on top of macOS Monterey, you won't have to obtain anything else. If you're looking to virtualize Ventura on top of Monterey, you'll want to install and run the beta version of Xcode 14 from Apple's developer site before you start. When I've tried this without Xcode installed, macOS has tried (and failed) to obtain extra software to make it work—sort of like how macOS needs to obtain additional software the first time you use Rosetta. With the Xcode beta installed, everything works as intended (but if you can find a way to get this working without installing a 33GB app that takes an hour-plus to install, I'd love to know about it).

You'll also want to pay attention to the hardware requirements for virtualization. VirtualBuddy and the Virtualization framework don't have hard-and-fast requirements aside from requiring an Apple Silicon chip for macOS-on-macOS virtualization. But you'll be running two entirely separate OSes on the same computer, and that comes with RAM and storage requirements. Personally, I wouldn't recommend trying to virtualize macOS on an Apple Silicon Mac with less than 16GB of RAM. And more is better, especially if you'll also be running heavy apps like Xcode alongside (or inside) your VM.

By default, VirtualBuddy keeps all of its files (including VM disk images) in a folder at ~/Library/Application Support/VirtualBuddy. Mac users with limited internal storage might want to change that to an external drive to save space, since the default disk size for new macOS VMs is 64GB. Any external SSD attached over a 5Gbps or 10Gbps USB connection or the Thunderbolt bus should feel fast enough for most things. I use a cheap NVMe SSD in a 10Gbps USB-C enclosure—not this exact one, but one like it.

Using VirtualBuddy

Especially compared to professional paid virtualization apps, VirtualBuddy's interface is dead simple. When you go to create a new virtual machine, you'll have three options: make one from an .ipsw file you've downloaded, let VirtualBuddy obtain one of a few different .ipsw files that it knows about, or make VirtualBuddy obtain an .ipsw file from a URL you've entered manually.

These .ipsw files are complete restore images for Apple Silicon Macs in recovery mode (ipsw stands for "ipod software," so Apple has been using it for quite a while). Officially, they should be downloaded from Apple's developer site, but the Mr. Macintosh site keeps a record of .ipsw obtain links for all kinds of current and past macOS versions if there's a specific version you need to test against.

Whether you're letting VirtualBuddy obtain your .ipsw file or supplying your own, once VirtualBuddy has it (and as long as you have the right Xcode version for Ventura installs), the app will create a new VM with the disk size you've specified and install macOS. After a few minutes, it will boot up to the same setup screen you see when you first set up a new Mac or a fresh macOS install.

Display scaling makes the initial setup wizard super tiny on Retina Macs or those with external 4K and 5K displays, but you can fix this later.
Enlarge / Display scaling makes the initial setup wizard super tiny on Retina Macs or those with external 4K and 5K displays, but you can fix this later.
Andrew Cunningham

A VirtualBuddy VM will use the same screen resolution as the Mac you've installed it on but in an unscaled "1x" display mode. The upshot is that on any Retina Mac screen, you'll need to put up with a super-tiny version of the setup assistant. Go into System Preferences or Settings and choose a scaled (or HiDPI) display mode, and everything will return to a legible size. Make the VirtualBuddy window full screen, and you'll almost think you were running macOS directly on the hardware instead of in a VM.

At this point, you might want to make a backup copy of your VM in case something goes wrong or you want to start from scratch without doing everything over again. VirtualBuddy doesn't do this itself, but because of the way APFS works, you can just go to your Library folder and duplicate any of your VMs without taking up additional disk space. This won't help you if you need multiple VMs for multiple macOS versions (12.4, 12.5, 13.0, and on), but it can save a lot of space if you want a bunch of VMs that use the same macOS version.

VirtualBuddy's VM selection interface. Duplicating VM files is the best way to take snapshots without sucking up a bunch of extra disk space.
Enlarge / VirtualBuddy's VM selection interface. Duplicating VM files is the best way to take snapshots without sucking up a bunch of extra disk space.
Andrew Cunningham

The current "release" version of VirtualBuddy (1.0.3 as of this writing) doesn't offer controls to adjust how much RAM or CPU resources a VM is allowed to use; on an M1 MacBook Air with 16GB of RAM, my macOS VMs used 8GB of RAM and four CPU cores. As Eclectic Light Company's Howard Oakley points out, VMs don't distinguish between the M1's performance and efficiency cores, and the host OS tends to allocate the VM's CPU usage to the P cores—an M1 Pro, Max, or Ultra chip with many P-cores will be a must if you want to run more than one VM simultaneously. Version 1.2 of VirtualBuddy will add hardware configuration options, or you could use the UTM app instead. Update: And now version 1.2 is live!

By default, all keyboard shortcuts (including those for screenshots, opening Spotlight, and so on) still go to the host version of macOS. If you want to send them to the guest OS instead, VirtualBuddy lets you change that setting before launching your VM.

Limits of the Virtualization framework

The Virtualization framework is fun to play around with, and it can be a powerful and useful tool, but it does have some limitations you should know about.

First, it provides no graphics acceleration for non-Mac guest operating systems. That means no games or 3D apps, and you may even notice tearing or stutters in the animation of regular two-dimensional desktop windows.

You do get graphics acceleration in macOS, but a bigger problem for people hoping to test new OS features is that you won't be able to sign in to an iCloud account; attempting to do so triggers an error message. Some features that require direct hardware access—AirDrop and any other Continuity features that rely on local Bluetooth and Wi-Fi to communicate, for example—also won't work in a VM. You also can't virtualize any version of macOS older than Monterey; Big Sur .ipsw files fail with an error message, and Catalina and older versions only support Intel Macs.

On the subject of Intel Macs, the Virtualization framework does support running Linux VMs on Intel Macs, but it explicitly requires an Apple Silicon Mac for running macOS on top of macOS. Paid software like Parallels Desktop is still probably the simplest way to run macOS VMs on an Intel Mac, and they at least have the benefit of being able to run Big Sur, Catalina, and a bunch of older versions of macOS.

Tue, 26 Jul 2022 23:00:00 -0500 Andrew Cunningham en-us text/html
Killexams : Apple Will Soon Start Testing New App Store Ad Placements

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Tech giant Apple is planning to test a pair of new ad placements on the App Store. This is done with the aim to give developers more opportunities to get their apps discovered by users.

As per the reports by various websites, including AppleInsider, and the Verge, the new ad slots include the “You Might Also Like” section of an App’s product page, and placement on the App Store Today page. To differentiate between organic and editorial recommendations, both the placements would be marked as ads.

Apple says that the Apple Search Ads give opportunities to developers of all sizes so that they can grow their business. As of now, there is no official confirmation of when the new placements would roll out. But it is expected to roll out really soon.

Testing New App Store Ad Placements 1

At present, there are only two ad slots that are available on the App store. And both these appear only when users search for any new app. However, now, after the roll-out of new ad slots, the company will only focus on transparency and privacy.

Apple even told the advertisers that around “78% of the search volume on the App store was from the devices with first-party data collection turned off.” Despite this, the company’s privacy-protecting advertising technology remained effective for businesses.

The company also said that like other advertising offerings, these new ad placements are also built on the same foundation. And they will contain content only from apps.

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Mon, 01 Aug 2022 21:15:00 -0500 en-US text/html
Killexams : Apple Releases Studio Display Firmware Update to Fix Speaker Issue

Apple today released an updated version of the 15.5 firmware for the Studio Display, with the update coming more than two months after the Studio Display firmware was last updated. The prior version of the 15.5 firmware had a build number of 19F77, while the new version is 19F80.

apple studio display blue

Apple's release notes for the update confirm that it addresses an issue with the Studio Display speakers. Since the launch of the Studio Display, there have been complaints about the speaker quality. Apple last week sent out a memo to authorized service providers, acknowledging that some customers have had issues with the Studio Display speakers cutting out or offering distorted playback.

Apple said in the memo that a future update would fix the issue, hence today's firmware update.

The Studio Display firmware can be updated by connecting it to a Mac. Studio Display owners can go to System Preferences > Software Update to install the firmware.

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Here's What the Studio Display's Webcam Looks Like After 15.5 Beta Firmware Update

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Killexams : Tech Antitrust Bill Threatens to Break Apple, Google’s Grip on the Internet No result found, try new keyword!US lawmakers are eyeing votes before November’s midterm elections on legislation that marks the first major effort by Congress to regulate big tech since the inception of the internet. The American ... Mon, 25 Jul 2022 20:00:00 -0500 text/html Killexams : Apple Car project reportedly still running into roadblocks — and nearly a jogger

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Apple Car project reportedly still running into roadblocks — and nearly a jogger

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An in-depth look at Project Titan’s long, bumpy road

Stock image of an Apple logo against a blue background Illustration by Alex Castro / The Verge

Apple’s development of a self-driving car has proven arduous and massively challenging for the company. The Information today published an extensive chronology of the project so far. It covers some familiar ground for anyone who’s been following Project Titan over the years, like a revolving door of leadership, high turnover across the team, and shifting goalposts around what Apple is even trying to accomplish with the large effort. But the report goes beyond recounting the project’s history and stumbles.

The Information also reveals some interesting new details. Craig Federighi, Apple’s software chief and a key executive at the company, is said to be “particularly skeptical” of Project Titan. Owing to all the setbacks and reset objectives, it’s reportedly mocked in other parts of Apple. And there are numerous examples of Apple’s struggles with software; The Information says the company has more than once fallen into the problem of “demoware,” where its test vehicles can perform well on predetermined routes — but quickly run into issues when navigating unknown territory, constantly handing control over to the backup driver.

One of the more alarming parts of the report is an incident that occurred earlier this year with a jogger who was crossing the street. Instead of stopping to let the pedestrian cross, the vehicle “only slightly adjusted its path,” requiring its backup driver to slam the brakes to avoid a collision. Apple concluded that the car likely would’ve struck the jogger if not for the human driver intervening.

These near-accidents happen for everyone trying to push along the self-driving category, including Waymo, but Apple’s setbacks have been made worse by the frequent loss of executives who have steered Titan’s direction at one point or another. The biggest blow was the departure of Doug Field last year; more recently, machine learning director Ian Goodfellow left the company due to its return-to-office policies. Kevin Lynch, who previously led the creation of watchOS, is now overseeing Project Titan.

As for what the eventual Apple Car will look like, you can expect it to embrace a futuristic design both inside and out. Apple is reportedly hoping to get the National Highway Traffic Safety Administration’s okay to build a car without a traditional steering wheel or brake pedal. Longtime Apple designer Jony Ive, who still collaborates with the company, has reportedly advised the Project Titan team to “lean into the weirdness of the vehicle’s design and not try to hide its sensors.”

The Information says the current design “has four seats that face inward so passengers can talk to one another and a curved ceiling similar to the roof of a Volkswagen Beetle.” And the company’s designers have discussed large displays that rise from behind those seats and automatically lower when not in use; the next-generation version of CarPlay that Apple announced at WWDC is likely a preview of what we’ll see on those screens.

Apple is rumored to be targeting a 2025 launch for its self-driving vehicle. The company is reportedly exploring how to disguise a near-final design of the vehicle for testing on public roads as soon as next year.

Mon, 11 Jul 2022 04:50:00 -0500 en text/html Killexams : Apple’s self-driving cars ‘smacked into curbs, veered out of lanes’: report

Apple’s self-driving cars had trouble navigating streets, frequently bumped into curbs and veered out of lanes in the middle of intersections during test drives near the company’s Silicon Valley headquarters, according to a report.

Apple has been trying to work out the kinks in Project Titan, its autonomous electric vehicle program, since it sent several of the self-driving cars on a test run along a 40-mile stretch from Bozeman, Mont., to the nearby Big Sky ski resort last August, according to The Information.

The test drive was a seeming success, as the prototypes managed to make the journey without needing the aid of three-dimensional road maps that are typically used by other firms that are developing self-driving fleets.

The demonstration was even filmed using aerial drones. The images and footage were then used to make a flashy promotional video to impress top Apple executives, including CEO Tim Cook, according to the report.

But engineers at the iPhone maker were dismayed when the test vehicles struggled to conduct basic navigation maneuvers on city streets near the company’s Cupertino, Calif., headquarters.

Apple's self-driving car division, Project Titan, has been beset by a departure of executives as well as software bugs, according to a report.
Apple’s self-driving car division, Project Titan, has been beset by a departure of executives as well as software bugs, according to a report.

According to The Information, the cars slammed into curbs and often had trouble staying in their lanes after crossing intersections.

A source told The Information that a local jogger was nearly hit by one of Project Titan’s cars as the runner was crossing the street. The car apparently did not recognize that the jogger had the right of way.

The mishaps are part and parcel of an eight-year program that has been plagued by a revolving door of departing executives as well as persistent software problems, according to The Information.

Apple wants to sell self-driving cars with no steering wheels or pedals.
Apple wants to sell self-driving cars with no steering wheels or pedals.

Ian Goodfellow, a renowned scientist who headed the machine-learning division within Project Titan, left the company, the report stated.

Apple’s self-driving car would differ from those being developed by rivals such as Google-backed Waymo and General Motors’ Cruise since it would have no steering wheel and pedals, with interiors designed around hands-off driving.

Tesla, the leading electric car maker whose vehicles include semi-autonomous technology such as autopilot, “full self-driving,” and traffic-aware cruise control features, is under investigation by the federal government after drivers got into more than 200 crashes using assistance software.

Last week, federal investigators were dispatched to Florida where a fatal collision involving a Tesla claimed the lives of two people.

The National Highway Traffic Safety Administration, which oversees motor vehicle transportation safety, would not say whether the drivers involved were using any of the semi-autonomous features when the crash occurred along I-95 near Gainesville.

Apple is pushing to launch its electric car as early as 2025. It wants to sell the autonomous vehicles to customers, while its rivals aim to roll out their versions as part of a fleet of “robotaxis” — similar to Uber, just without the driver.

The technology driving autonomous vehicles is still not ready to safely account for other environmental factors such as other cars, pedestrians, and bikes. This has forced companies to push back the anticipated rollouts of self-driving vehicles.

The Post has sought comment from Apple.

Mon, 11 Jul 2022 14:21:00 -0500 en-US text/html
Killexams : Apple’s Car ride (likely) shows augmentation beats automation
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Today in Tech

iPhone 14: What's the buzz?

Join Macworld executive editor Michael Simon and Computerworld executive editor Ken Mingis as they talk about the latest iPhone 14 rumors – everything from anticipated release date to price to design changes. Plus, they'll talk about...

Thu, 14 Jul 2022 02:33:00 -0500 en text/html
Killexams : Apple Car latest design details revealed 8 years after its inception

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Mon, 11 Jul 2022 19:32:00 -0500 en-US text/html
Killexams : Inside Apple Car: Jony Ive’s design, Federighi’s skepticism, the ‘jogger incident,’ more

Apple’s self-driving car development efforts, codenamed Project Titan, have been well-documented over the years. Project Titan has gone through numerous leadership changes, shifts in strategy, and more.

A new report from The Information today goes in-depth on Apple Car, including details on the car’s design, Jony Ive’s involvement, Craig Federighi’s skepticism, and the so-called “jogger incident.”

Apple Car turmoil

According to the report, Craig Federighi, Apple’s senior vice president of software engineering, is a noted skeptic of Apple’s Project Titan. Federighi is not directly involved in the Apple Car’s development but has reportedly voiced his concerns privately to some other executives at Apple.

The report goes on to note that Tim Cook is only overseeing the project from afar and “rarely visits” the offices of Project Titan in Santa Clara, California. Some employees told The Information that Cook’s distant leadership has hurt the project, which lacks a “singular figure who can clearly define and articulate what the product should be.”

Cook has also been “unwilling to commit to mass projection of a vehicle,” the report says, frustrating some senior executives working on Project Titan.

Coupled with Cook’s distant leadership and Federighi’s skepticism, Project Titan has also undergone multiple executive changes. Ian Goodfellow was at one point leading the machine learning development for Apple’s self-driving car technology, but he departed Apple earlier this year.

Doug Field took over Project Titan management from Bob Mansfield in 2018, which led to an “era of stability” for Apple Car. In fact, some employees told The Information that leadership under Field was the company’s “best shot at releasing a car.” Then, Field announced his departure in September of 2021 after being poached by Ford.

Apple Car design and Jony Ive

As it stands today, Kevin Lynch is leading the Apple Car development, as was previously reported by Bloomberg. The goal is to mass-produce a vehicle for consumers.

Employees are now discussing how to disguise a new version of a self-driving test vehicle that more closely resembles the final version of the car Apple wants to produce and could hit the road as early as next year. The proposed car is codenamed M101, and the M-based designation means Apple has assigned a codename to a “product” it might sell, not just a technology it is developing, according to two people familiar with the project. But that doesn’t necessarily mean Cook is poised to greenlight a major expansion.

Apple’s former chief design officer Jony Ive is also involved on a consulting basis through his firm LoveFrom. Ive has reportedly told the Apple Car team that it should “lean into the weirdness” of the car’s design and “not try to hide its sensors.”

The current design of the car is said to feature “four seats that face inward so passengers can talk to one another and a curved ceiling similar to the roof of a Volkswagen Beetle.”

Jony Ive leaving Apple isn't a disaster

Apple Car designers are also “experimenting” with a trunk compartment that automatically rises and lowers to give owners “easier access to the storage space.” The team has also discussed “large screens that rise from behind the seats and lower when they aren’t in use” and a design that would allow passengers to “lie flat and sleep in the vehicle.”

Apple reportedly hopes to “gain exemptions” from the National Highway Traffic Safety Administration to remove the steering wheel and brakes, relying fully on self-driving technology.

In regards to the self-driving technology, the Apple Car team has reportedly crafted multiple demo videos with high production value to show off to Tim Cook and other executives. The team also took Cook on a ride inside a test vehicle in Santa Clara Valley. This vehicle completed that ride without incident and even “performed a DMV driving test autonomously to show off its capacities.”

Last August, Apple sent several of its prototype self-driving cars on a roughly 40-mile trek through Montana. Aerial drones filmed the drive, from Bozeman to the ski resort town of Big Sky, so that Apple managers could produce a polished film, with picturesque mountains in the background, to show CEO Tim Cook how their costly and long-running autonomous car project, Titan, was making progress.

The good vibes following the Bozeman demo didn’t last long. Apple’s test vehicles, which are modified Lexus SUVs, struggled to navigate streets near its Silicon Valley headquarters without the maps, smacking into curbs and sometimes having trouble staying in their lanes while crossing intersections, according to two people who worked on the program.

The “jogger incident”

Earlier this year, however, one of Apple’s test vehicles nearly struck a jogger while driving at around 15 miles per hour. The car’s software “first identified the jogger as a stationary object” before recategorizing it as a “stationary person” then finally a “moving pedestrian.”

But even with that correct identification, the car “only slightly adjusted its path.” The backup human driver then “slammed the brakes at the last moment” and the car “stopped within a few feet of the pedestrian.” Had the human not intervened, Apple’s tests indicated that the car “would have almost certainly hit the jogger.”

After this, Apple “temporarily grounded its fleet to investigate” the “jogger incident.” The company fixed the identification issue and added the crosswalk to its maps database.

The full report from The Information is well worth a read and provides one of our most in-depth looks yet at the turmoil inside Project Titan.

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Sun, 10 Jul 2022 12:00:00 -0500 en-US text/html
Killexams : Add Some Serious Nostalgia To Your Apple Pencil

A Media Snippet accompanying this announcement is available by clicking on the image or link below:

SAN DIEGO, July 08, 2022 (GLOBE NEWSWIRE) -- Before mechanical pencils, there was a time where all pencils were made of wood - taking a scantron test required a yellow #2 pencil to be used. There was something about a wood pencil that was satisfying to hold compared to their modern counterpart. A company has created a case for the Apple Pencil first and second generation that mixes the old with the new. elago's Pencil Case transforms your Apple stylus into that nostalgic wooden pencil that we all used to use.

If you haven't heard of elago, they a well-established design company that has been operating out of San Diego, California since 2002. As a design company, elago focuses on creating things that are useful and beautiful. elago's designers are instructed to create products that they themselves would love to use. In doing so, they are confident that when a product reaches a customer's hands, they will fall in love with it.

The Pencil Case has two versions – one for each generation of Apple Pencil. Both versions are made of non-recycled silicone material to ensure that you get a case that lasts a lifetime. Silicone is incredible as it provides excellent grip and protects your stylus from drops and scratches – perfect for everyday use! The shape of the case feels just like the wood pencils we used to use, making it ergonomic and ideal for extended use. Charging the stylus is no issue, but the second generation case must be installed properly for wireless charging to work; detailed installation instructions are provided online. Various colors and collaboration models are available for the 2nd generation with the first generation getting more colors soon. Bring back some serious nostalgia and enjoy using your Apple Pencil just a little bit more.
Pencil Case for the 1st Generation Apple Pencil

Pencil Case for the 2nd Generation Apple Pencil

elago is a design company first and foremost. Their moto is "simple sophistication" because they create products that are useful and aesthetic. All of their designs are created in-house from scratch which ensures that the product you get is detail oriented and works perfectly.
elago started in San Diego, CA in 2002 and has received numerous international design awards including Spark Awards and reddot awards.



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